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EUTM file information

019310646

House of Greed


January 29, 2026

Trademark Summary

The trademark application House of Greed was filed by ELEMENTA GAMES PTE. LTD., a corporation established under the laws of the Republic of Singapore (the "Applicant"). Application under examination.

The application was filed in English (Italian was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computer game software, recorded
    2. Computer game software, downloadable
    3. Computer programs [downloadable software]
    4. Video game cartridges
    5. Electronic notice boards
    6. Network communication equipment
    7. Optical discs
    8. Projection apparatus
    9. Headphones
    10. Video screens
    11. Battery chargers
    12. Animated cartoons
    13. Audiovisual teaching apparatus
    14. Remote controls
    15. Downloadable software in the nature of a mobile application for playing games
    16. Video games software
    17. Electronic game software for mobile phones.
  • The mark was filed in class 41 with following description of goods:
    1. Practical training [demonstration]
    2. Organization of competitions [education or entertainment]
    3. Mobile library services
    4. Providing online electronic publications, not downloadable
    5. Production of radio and television programmes
    6. Layout services, other than for advertising purposes
    7. Subtitling
    8. Providing online videos, not downloadable
    9. Game services provided online from a computer network
    10. Providing amusement arcade services
    11. Presentation of live performances
    12. Entertainment services
    13. Providing sports facilities
    14. Games equipment rental
    15. Health club services [health and fitness training]
    16. Toy rental
    17. Organizing and arranging exhibitions for entertainment purposes
    18. Organization of electronic game competitions
    19. Electronic games services provided by means of the internet
    20. Electronic games services provided by means of a global communication network
    21. Game services provided by means of communications by computer terminals or mobile telephone.