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EUTM file information

019189362

Domino Clack


May 18, 2025

Trademark Summary

The trademark application Domino Clack was filed by VWORLD TECHNOLOGY PTE. LTD., a corporation established under the laws of the Republic of Singapore (the "Applicant"). Application under examination.

The application was filed in English (Italian was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computer game software, recorded
    2. Computer game software, downloadable
    3. Computer programs [downloadable software]
    4. Video game cartridges
    5. Electronic notice boards
    6. Network communication equipment
    7. Optical discs
    8. Projection apparatus
    9. Headphones
    10. Video screens
    11. Eyeglasses
    12. Battery chargers
    13. Animated cartoons
    14. Audiovisual teaching apparatus
    15. Remote control apparatus
    16. Downloadable software in the nature of a mobile application for playing games
    17. Video games software
    18. Electronic game software for mobile phones.
  • The mark was filed in class 41 with following description of goods:
    1. Practical training [demonstration]
    2. Organization of competitions [education or entertainment]
    3. Mobile library services
    4. Providing online electronic publications, not downloadable
    5. Production of radio and television programmes
    6. Layout services, other than for advertising purposes
    7. Subtitling
    8. Providing online videos, not downloadable
    9. Game services provided online from a computer network
    10. Providing amusement arcade services
    11. Presentation of live performances
    12. Entertainment services
    13. Providing sports facilities
    14. Games equipment rental
    15. Health club services [health and fitness training]
    16. Toy rental
    17. Organizing and arranging exhibitions for entertainment purposes
    18. Organization of electronic game competitions
    19. Electronic games services provided by means of the internet
    20. Electronic games services provided by means of a global communication network
    21. Game services provided by means of communications by computer terminals or mobile telephone.