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EUTM file information

019148117

LIS - SKINS


February 25, 2025

Trademark Summary

The trademark application LIS - SKINS was filed by IN-GAME SOLUTIONS PTE. LTD., a corporation established under the laws of the Republic of Singapore (the "Applicant"). Application filed.

The application was filed in English (French was selected as the second language).


Goods And Services

  • The mark was filed in class 35 with following description of goods:
    1. Online ordering services
    2. Retail services in relation to games
    3. Auctioneering services
    4. Wholesale services in relation to games
    5. Conducting interactive virtual auctions
    6. Provision of an online marketplace for buyers and sellers of goods and services
    7. Advertising, marketing and promotional services
    8. Retail and wholesale services in a virtual environment or metaverse in relation to downloadable virtual goods for use in online virtual worlds, namely, digital avatars, digital clothing and accessories, digital jewelry, digital gemstones, digital pearls, digital precious metals, digital furniture and decor, digital celestial objects, digital transport vehicles, digital software, digital games, in-game digital items namely skins and weapons, digital animals, digital plants, digital sporting goods, digital toys, digital phones and computers, digital foodstuffs and drinks, digital multimedia files, digital works of art, digital paintings, digital collectible cards, digital image files authenticated by (NFT) nonfungible tokens created with blockchain technology
    9. Retail services in relation to virtual goods for use in online virtual worlds, namely, digital avatars, digital clothing and accessories, digital jewelry, digital gemstones, digital pearls, digital precious metals, digital furniture and decor, digital celestial objects, digital transport vehicles, digital software, digital games, in-game digital items namely skins and weapons, digital animals, digital plants, digital sporting goods, digital toys, digital phones and computers, digital foodstuffs and drinks, digital multimedia files, digital works of art, digital paintings, digital collectible cards, digital image files authenticated by (NFT) nonfungible tokens created with blockchain technology
    10. Retail and wholesale services in relation to the following goods: clothing, pictures, holographic images, holograms, virtual reality hardware, image capturing and developing devices, software, computer software for creating and processing digital images, interactive game software, mobile apps, downloadable software applications, action figures (toys or playthings), digital avatars, digital toy figures, playthings, games, computers
    11. Arranging of contracts for granting of user rights for avatars.