The trademark application Naughty-Blu was filed by FUNFLY PTE. LTD., a corporation established under the laws of the Republic of Singapore (the "Applicant"). Application under examination.
The application was filed in English (Spanish was selected as the second language).
Goods And Services
The mark was filed in class 28 with following description of goods:
Dolls
Toy human characters
Playsets for dolls
Plush toys
Jigsaw puzzles
Games
Party games
Table-top games
Building games
Arcade games
Board games
Video game machines
Toy sets
Plastic character toys
Outdoor toys
Flying discs
Playground balls
Sand toys
Children's multiple activity toys
Toys
Scale model kits [toys]
Ride-on toys
Punching toys
Mechanical toys
Wind-up toys
Musical toys
Inflatable toys
Stuffed toys
Chess games
Body-building apparatus
Ornaments for Christmas trees, except lights, candles and confectionery
Camouflage screens [sports articles]
Scratch cards for playing lottery games.
The mark was filed in class 41 with following description of goods:
Entertainment services
Amusement park and theme park services
Planning and conducting of parties [entertainment]
Organizing and arranging exhibitions for entertainment purposes
Arranging and presenting of live performances
Organization of cosplay entertainment events
Providing online non-downloadable comic books and graphic novels
Gaming services
Entertainment services provided in virtual environments
Live performance services
Educational services
Distance learning services provided online
Arranging, conducting and organisation of workshops
Production of films
Video production services
Audio, film, video and television recording services
Production of film studies
Animation production services
Arranging and conducting of concerts
Production of television programs
Club entertainment services
Club education services
Fan clubs
Provision of online information in the field of computer games entertainment
Providing information on entertainment through computer networks
Provision of information relating to entertainment
Provision of live entertainment
Virtual reality game services provided on-line from a computer network.